The 3D Art Direct Podcast: 3D Digital Art | Artist Interviews | Digital Art Conferences | Sci-fi and Fantasy Genres

I am very pleased to introduce Oshyan Greene, the business manager of Planetside Software, which produces the well regarded Terragen 3, a great solution for rendering and animating realistic natural environments. In this session we’re going to talk about the anticipated Terragen 4

In this session we discover:-

 

- Terragen's capabilities. What can you control as you create your realistic environment? Can you create an entire planet?

- Importing real world terrain datasets. Some of the more notable projects that Terragen has been using this capability.

- A little about Matt Fairclough who is the lead developer for Terragen.

- Terragen 4 -  the new Ray Traced preview. 

- Hints on some new terrain editing tools. 

- Additional photo realism for cloud scenes. 

- T4 will include lens flare effects. What type of lens flare effects will we see?

- About the simulation of an Ozone layer in T4.

- The fractal procedural erosion shader by BlinkFrog for T3 (in beta) and it’s free.

- Virtual Reality and Terragen “We're excited about VR and want to see more spherical renders from the community. Send us your renders using the Spherical Camera!” (to Planetside.co.uk)

 

Direct download: Session37.mp3
Category:Podcast -- posted at: 4:19pm EST

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