The 3D Art Direct Podcast: 3D Digital Art | Artist Interviews | Digital Art Conferences | Sci-fi and Fantasy Genres

This is session 31 of the 3D Art Direct podcast with Paolo Ciccone on the new Reality 4 software giving  photo realistic rendering in Poser or DAZ Studio.

In this session we learn from Paolo:-

  • The history of the LuxRender engine, which Reality 4 uses.
  • What‘s all the fuss about physically based rendering (PBR)  and what are the advantages to the artist?
  • Is PBR still advancing and what might we see next with this?
  • What are some of the changes that have made Reality 4 easier to use for the artist? 
  • All about the presets library and some of the goodies inside it.
  • What lies ahead for Pret-a-3D in 2015?
Direct download: Session31.mp3
Category:Podcast -- posted at: 5:24pm EST

3DAD 030 : New features of Terragen 3.2 - a solution for rendering and animating natural environments


I am very pleased to introduce Oshyan Greene, the business manager of Planetside Software, which produces the highly regarded Terragen, a powerful solution for rendering and animating realistic natural environments. In this session we’re going to discuss the features of a new update for Terragen 3.

In this session we learn:-

- Highlights for Planetside and Terragen 3 during 2014 

- All about new glass shader. 

- Stereo camera handling and support of the Oculus Rift. 

(The Rift is an upcoming virtual reality head-mounted display, being developed by Oculus VR)

- A fisheye lens can now be applied in Terragen 3.2, we discuss uses for the fisheye in Terragen.

- More control over cloud shapes can be applied in 3.2 with the “Taper top and base” parameter.

- Notable media productions created by Terragen 3 


- Plans for Terragen and Planetside in 2015 - Live 3D Digital Art Tutorials Free 3D Digital Arts sci-fi/fantasy magazine

Direct download: Session30.mp3
Category:Podcast -- posted at: 5:20pm EST